Path of Exile 2: How to Complete and Leave Fast Trial of the Sekhemas

The Trial of the Sekhemas in Path of Exile 2 is one of the early-to-mid game challenge arenas that tests your mobility, survivability, and POE2 Currency skill mastery. It's designed as a multi-stage gauntlet, where players face waves of enemies and traps before earning access to powerful loot or progression rewards. Many players, however, struggle to complete it efficiently—or get stuck inside trying to find the way out. This guide will show you exactly how to complete and leave the Trial of the Sekhemas quickly, with practical strategies and time-saving tips to keep your run smooth and rewarding.

1. Understanding the Trial of the Sekhemas

The Trial of the Sekhemas is a combat endurance challenge that takes place in an ancient temple arena themed around the Sekhema warriors—ferocious desert champions. It appears as part of the Act 3–4 progression, though later versions can appear in map modifiers or random trials in higher-level areas.

Each Trial includes:

Three to five combat waves, featuring beasts, archers, and Sekhema warriors.

Deadly traps such as rotating blades, sandstorms, and spiked pillars.

A final boss stage, often featuring the Sekhema Chieftain, who uses area-denial attacks and charges.

Your primary goal is to defeat all waves while avoiding traps and environmental hazards. Once cleared, a reward chest or shrine appears—and the exit becomes accessible.

2. Preparation Before Entering

Speed and efficiency begin with proper preparation. Before entering the Trial:

Stock Movement Skills: Equip a reliable movement ability such as Dash, Flame Dash, Leap Slam, or Whirling Blades. These drastically reduce time wasted dodging traps or moving between waves.

Bring a Staunching Flask: Bleed effects are common in the Sekhema Trial, especially from spear traps and warrior attacks. A staunching flask prevents you from bleeding out during movement.

Use High Burst Damage: Since waves spawn quickly, builds with area burst damage—such as Splitting Steel, Cleave, Fireball, or Toxic Rain—clear much faster than single-target skills.

Check Resistances: The Trial's enemies deal a mix of Physical and Fire damage. Keep your armor or fire resistance capped to reduce potion dependency.

If you're running this trial in a map variant, consider activating a speed flask and minion taunt (for summoner builds) to minimize the need for repositioning.

3. How to Complete the Trial Fast

The main time losses in the Trial come from slow clearing and unnecessary backtracking. To complete it efficiently, follow these core strategies:

a. Hug the Outer Edge During Traps

Most trap sections rotate or move in predictable cycles. Stay near the outer edge of the arena and dash through just as traps reset. This positioning also helps you quickly intercept new waves without running back and forth.

b. Chain Your Movement Skills

Alternate between dashes and direct attacks to move continuously. For melee builds, Leap Slam → Attack → Leap Slam loops are ideal. Spellcasters can Dash through traps, drop AoE damage, then reposition instantly.

c. Focus on Priority Targets

In each wave, kill archers and totem summoners first. These units cause chain knockbacks or trap activations that slow progress. Once they're gone, clear melee mobs in groups.

d. Use AoE on Spawn Points

Enemies usually spawn in predictable corners of the arena. Pre-cast traps or AoE spells (like Storm Burst or Blade Vortex) where the next wave appears—this pre-emptive strike can halve your completion time.

e. Save Burst Skills for the Boss

The Sekhema Chieftain can be tough if under-leveled. Save your cooldowns or flask charges to nuke the boss immediately when it appears. Stunning or freezing it prevents the long sandstorm animation that otherwise delays your exit.

4. How to Leave the Trial Quickly

After defeating the final wave or boss, many players get confused about how to exit. Here's how to leave fast:

Watch for the "Trial Completed" Prompt. A message will flash once the event is officially cleared.

Locate the Reward Chest or Shrine. It usually spawns at the center or on a raised platform—loot this first.

Exit Portal Activation. A golden portal appears near the entrance or opposite side of the arena. It may take a few seconds to open.

Use a Portal Scroll (Optional). If the portal doesn't appear, or you simply want to leave faster, open your own Portal Scroll to return to town immediately. The Trial's completion still counts.

In later acts, if the trial is part of a quest chain (like a Trial of Ascendancy), make sure to click the completion shrine before leaving—otherwise your progress won't register.

5. Bonus Tips for Efficient Runs

Skip Unnecessary Loot: Only pick high-value items or currency. Picking up everything wastes time.

Use Quick Recovery Flasks: Roll flasks with Increased Recovery Speed for faster sustain between waves.

Practice Trap Timing: The Trial's trap pattern repeats every 5–6 seconds. Once you learn it, you can run straight through without stopping.

6. Final Thoughts

The Trial of the Sekhemas rewards quick thinking, map awareness, and buy POE2 Currency strong movement skills. By entering with the right gear, focusing on wave efficiency, and using movement chaining, you can finish the entire trial in under five minutes—and exit instantly once cleared. Whether you're farming experience, testing a new build, or racing through Acts, mastering this trial will make your Path of Exile 2 journey faster and far more efficient.