The Burninator: Master the Fire Staff Artifact in New World: Aeternum
In the ever-shifting battles of Aeternum, a new force of nature has arrived: The Burninator. This Fire Staff artifact isn't just a weapon; it's a statement. Built around applying so many Burning damage-over-time (DoT) effects that your enemies will be scrambling for their Vigor potions, it opens up devastating new playstyles. Acquiring the optimal gear for these builds can be streamlined when you buy New World Coins, allowing you to focus on mastering the artifact's potential. While you can build around this artifact in several ways, this guide will showcase two highly effective builds that, despite using nearly identical gear, deliver radically different combat experiences. One rains destruction from afar, while the other engulfs foes at point-blank range.
Core Philosophy: The Burninator's Might
At the heart of both builds lies the Burninator Fire Staff. Its unique perk, Burnination, defines your playstyle:
· Effect: Fire Staff skills and heavy attacks deal 33% less direct damage but apply a 15% Burning effect for 5 seconds. This stacks up to 5 times.
· Perks: It comes with Keenly Jagged and Refreshing Move. We add Designed Affliction to further amplify all our damage-over-time effects.
· Your goal isn't burst; it's ignition. Layer those burns and let the damage tick away.
The Gear: A Unified Foundation
Both builds share this core setup, making gearing efficient. We run a Medium equip load for balance.
Weapons:
1. Burninator Fire Staff: Burnination, Keenly Jagged, Refreshing Move, Designed Affliction.
2. Heartlight Ice Gauntlet: Designed Affliction, Keenly Jagged, Deadly Frost (adds DoT and reduces Ice Shower cooldown).
3. Armor:
· Legs (Artifact): Aetheric Conductor's Leggings. The unique perk Magician's Boon grants 15% more Elemental damage while in Medium load. Comes with Health and Refreshing; we add Enchanted Ward.
· Helm (Heavy): Elemental Aversion, Healing Tomb, Health.
· Chest (Heavy): This is the only gear swap between builds.
· Build 1 (Ranged): Enchanted Ward, Fire Harnessing, Empowering Meteor Shower.
· Build 2 (Flamethrower): Elemental Aversion, Fire Harnessing, Health.
4. Gloves (Light): Enchanted Ward, Fire Harnessing, Refreshing.
5. Boots (Light): Enchanted Ward, Fire Harnessing, Refreshing.
6. Gems: Slot Ignited Runic Glass gems into gloves and boots for maximum fire damage.
7. Jewelry:
· Amulet: Health, Thrust Protection, Stamina Recovery.
· Ring: Hearty, Fire Damage, Leeching.
· Earring: Healthy Toast, Refreshing Toast, Regenerating.
8. Attributes:
· 200 Constitution for survivability and armor bonuses.
· All remaining points into Intelligence (will be 400+). This scales both weapons and grants a 10% ability damage bonus at 350 INT.
The Ice Gauntlet: Your Universal Utility Tool
Both builds use the same Ice Gauntlet setup for control and defense:
· Ice Storm: Applies a slow, chill, and ongoing AOE damage.
· Ice Shower (Empowered by Deadly Frost): Your key utility. Creates a wall to trap enemies, applies a DoT, and is invaluable in OPR for blocking choke points.
· Entomb: Your "oh-no" button. Provides safety, fortify, cleanses debuffs, and heals you.
Build 1: The Ranged Incinerator (AOE Clump Specialist)
Designed for: Large-scale fights, wars, and any engagement with grouped enemies.
1. Fire Staff Skills:
· Meteor Shower (Empowered by Armor Perk): Your premier AOE. Channels damage, inflicts Disease, and gains Empower.
· Pillar of Fire: High damage, applies Smolder.
· Fireball: Your ranged burst, also applies Smolder.
· Key Passive - Flare: This is your engine. Heavy attacks trigger a 1-meter splash on impact, allowing you to apply the Burninator's Burn to entire groups with just heavy attacks.
2. Playstyle:
· Position yourself at range. Your rotation is about layering effects:
· Open with Ice Storm to slow a clump.
· Follow with Meteor Shower on top of them for massive empowered AOE and Disease.
· Use Pillar of Fire and Fireball on priority targets or cooldown.
· Weave Heavy Attacks constantly between abilities. Thanks to Flare, each heavy splash applies Burn, letting you stack 5x Burn on multiple targets rapidly.
· Use Ice Shower to lock down fleeing enemies or protect a retreat.
· Watch as the combined Smolder, Burn, and Keenly Jagged DoTs melt groups.
Build 2: The Close-Range Pyro (Duelist & Small Scale)
Designed for: 1v1s, small skirmishes, and aggressively hunting single targets.
Fire Staff Skills:
· Flamethrower: Your primary weapon. It can apply 4 Smolder and 5 Burn stacks to a single target in mere seconds.
· Burnout: Your essential mobility. Use it to close distance for Flamethrower or to escape danger.
· Fireball: Provides a needed option for ranged poke or finishing off fleeing enemies.
Playstyle:
Get in their face and don't let go.
1. Use Burnout to engage or close the gap.
2. Immediately channel Flamethrower onto your target. In seconds, they will be afflicted with near-max stacks of Burn and Smolder.
3. Once DoTs are applied, you can maintain pressure with Flamethrower or swap to Fireball/Heavy Attacks.
4. Use your Ice Gauntlet defensively and for control: Ice Shower to prevent their escape, Entomb if you're focused, Ice Storm to slow them in your flames.
5. The damage profile is relentless and overwhelming for single targets.
Conclusion: One Arsenal, Two Souls
The Burninator exemplifies build diversity. By mastering these two skill trees with one gear set, you can adapt to any fight: find the perfect gear and resources conveniently through MMOEXP, a trusted platform where you can find New World Gold for sale to expedite your progress.
· See a clump? Equip the Ranged Incinerator and rain fiery judgment from a distance.
· Need to pick off a key target? Switch to the Close-Range Pyro and reduce them to ashes.
Both builds achieve the Burninator's ultimate goal: applying so much persistent fire damage that your enemies' health bars steadily vanish before their eyes. Now go forth, and let Aeternum burn.